
A stubborn player attempts to conquer FromSoftware games one death at a time.
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Lost Kingdoms (Day Six) – Giant Flies and Dead Guys
After a months-long break, the Race to Git Gud returns with Lost Kingdoms. A brutal battlefield, a Zombie Dragon, and one very short-lived reunion push Katia closer to Castle Wyht—whether the player is ready or not.
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Lost Kingdoms (Day 5) – Master of Puppets
Katia crosses a beautiful bridge full of horrors, gets yelled at by a king in denial, and descends into crystal-lined mines filled with monsters, cowardly soldiers, and moral quandaries. Runestone secured. Card missed. Progress questionable.
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Lost Kingdoms (Day 4) – Castle Doctrine
Katia stomps through Castle Grayl’s armor-lined hallways, detonates one too many Will-o-Wisps, and duels a hooded runestone bearer with main-character energy.
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Lost Kingdoms (Part 3) – Sewer Sludge and Snowy Peaks
Katia trudges through one of FromSoftware’s most obnoxious sewers, hunts a not-that-Mind-Flayer, and then gets sent to play fantasy DoorDash in the snowy mountains of Rohbach—all in search of her missing father.
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Lost Kingdoms (Part 2) – Giant Bees and Graveyards
Katia takes the long way down into Dahi-Hok Valley, swats a small army of Giant Bees, picks a fight with a giant chicken, and then heads to the spooky Burial Grounds for one of Lost Kingdoms’ first real boss checks.
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Lost Kingdoms (Part 1) – Decks, Dragons, and Depressing Fog
Kicking off a new Race to Git Gud series with one of FromSoftware’s forgotten GameCube oddities, Lost Kingdoms—part card game, part action RPG, and all black fog, skeletons, and questionable random encounters.
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Dark Souls (Day 7 Finale) – A Painted World and the End of the Line
The Painted World, the worst boss in the series, and the iconic final duel: Meep Geese wraps his Dark Souls journey with fire, falls, and parries. From Priscilla to Bed of Chaos to Gwyn himself, the first leg of the Race to Git Gud comes to a fiery close.
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Dark Souls (Day 6) – Big Hands, Bigger Dragons, and a Trip Through the Past
The Artorias of the Abyss DLC delivers some of Dark Souls’ best battles, and Meep faces them head-on. From dueling Artorias to putting Manus in the ground and toppling Kalameet with the help of Hawkeye Gough, this is peak Souls.
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Dark Souls (Day 4) – Ornstein, Wolves, and Cleanup Duty
The grandeur of Anor Londo meets the chaos of Meep’s shortcuts and missed bosses. Ornstein and Smough fall, Sif is put to rest, Capra and Gaping Dragon are mopped up, and Gwynevere gets an abrupt “thank you” via crossbow bolt.
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Dark Souls (Day 3) – Garden Variety Deaths and Glorious Victories
From Gargoyles to Quelaag, Meep carves his way through Darkroot Garden, Blighttown, and even the dreaded Ceaseless Discharge. It’s a day of questionable decisions, deadly Stone Knights, and one of the best summons in the game: Black Iron Tarkus.